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Extended Flight System
Project type
System Design Document
Documentation
Role
System Designer || UI/UX Designer
Extended Flight is a traversal system designed around resource conversion rather than unrestricted movement. Inspired by Valstrax from Monster Hunter Rise, players generate Heat through combat and aerial dives, then expend that Heat in directional bursts of propulsion. By managing the relationship between Heat and Altitude, players can extend flight indefinitely through skillful play, transforming flight from a convenience feature into a mastery-driven gameplay loop.
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